About Me

About Me

Universal Studios Creative • Orlando, FL • 2014 – 2020


SENIOR ATTRACTIONS DESIGNER
Experienced professional in New Theme Park Master Planning, Creating Attraction system, Operation in Concept, Schematic, Detailed Design and Construction Phase of Attractions, Restaurants, and Retails. A problem solver led to complete complex projects with efficiency, quality, and safety.
• Developed and managed designs for Theme Park Master Plan, Attractions, Retail and Restaurant.
• Coordinated with vendors, interior designers, structural engineers, architects, park operators, and MEP engineers to develop complex attractions and buildings.                                                                        
• Developed new and innovative attraction systems 

304 EPIC UNIVERSE PROJECT             
Involved in Master Planning, Attraction development, Production phase. As the Design lead and Senior designer worked closely with architects, park operators, structure/MEP engineers, landscape designers, and specialty Vendors.
Nintendo, Japan
Developed and managed through Blue Sky to create detailed designs for Restaurants and Retail outlets in Japan.
R & D – Virtual Reality / Augmented Reality
Involved in the design of new innovative VR and AR systems for the theme park industry.

Falcon’s Tree House LLC • Orlando, FL • 2003 – 2014

ARCHITECTURAL / TECHNICAL DESIGNER

Key architectural and technical designer of theme park attractions with emphasis on concept, design, and master planning of theme park attractions. Creates visual simulations for new ride systems. 

Began career as a Junior Designer for entertainment business to learn and involved myself in many projects with different technology and strategies. Key architectural and technical designer of theme park attractions with emphasis on concept, design, and master planning. Created visual simulations for new ride systems. Managed architectural design with controlling main idea, special effects, and construction documents for attractions and buildings.

Ssang Yong R&D Computer Design Center. • Seoul, South Korea • 1998 – 1999  
Assistant Manager R&D Computer Design 
Worked as assistant manager and conducted R&D on 3D simulation. Engaged in Value Engineering to make processes more efficient and cost effective.

Ssang Yong Engineering & Construction Co. • Seoul, South Korea • 1995 – 1998  
Senior Manager Architectural Division
Coordinated the structural and architectural design of hotels, condominiums, and other hi-tech buildings in Singapore and Indonesia

Who I am

Experienced professional with high-tech knowledge and experience in concept, schematic, art, and detailed design of theme park attractions, restaurants, and retail outlets. Strong abilities in master planning, research and development, and new concept ride systems. Able to complete complex projects with efficiency and quality.
 Areas of Expertise include:
  1. Architectural Design    2. Master Planning  3. Team Management/Schedule
      4. Production Design     5. Art Direction    6. Ride Programming    
     
      7. Show Set Design       8.  Attractions    9. Complex Projects
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